So I’ve started working on the Kyle Incremental project again. I have decided to split it into two separate experiences within one Unreal Engine project.
First, I am working on “Kyle Incremental Minigames” – the first mini game is mostly complete (Yacht Dice) and I’m now in the process of getting that experience to work on iOS before moving on to adding additional mini games. I’ve been using ChatGPT as my soundboard and higher level planning assistant as well as Codex to handle actual programming tasks.
On the C++ side we’re implementing all the basic logic and exposing it to blueprints where I implemented the actual “Yacht Dice” ruleset and scoring. This allows me to use the same C++ backend to handle multiple variations of Yacht Dice. I’m going to create a second mini game called “Fuzzy Dice” that allows you to collect special dice with unique aspects and build out a five dice deck before going into a session.
For now, I just wanted to post here again to say “I’m alive, and I can post without being psychotic.”